In my previous post UKIP’s Slightly Racist David Cottrell, I pointed out Mr Cottrell was a fan of “Izlam is a Mental Disease”. Mr Cottrell has replied to that post in comments defending this as follows;
the website “Izlam IS a Mental Disease”, highlights the worldwide threat Islamic extremism poses
I disagree. I think it’s Facebook page full of hate ridden idiots because when I looked at the page I didn’t find any “highlighting of the worldwide threat Islamic extremism poses”. I found plenty of horrible shit. I’ve taken some screenshots of content of the page, mostly posted by page admins, below;
Dead Muslim jokes.
Mass Murder.
“Begging is a Pakis birth right”
Shitty jokes.
Tea-Bagger Obama hate.
and finally, a subject close to David’s heart, Homophobia.
So I think you’ll agree, rather than highlighting any threats, it’s just a bunch of twats posting hateful shit.
This morning’s posted on UKIP’s Slightly Racist David Cottrell caused quiet a bit of stir on Twitter. I was excused of “smearing”, “left wing bias” and “Orwellian witch hunting and thought crimes”.
So I’ve decided to make my peace with UKIP, by taking some screenshots of random UKIP voters from Facebook.
UKIP’s David Cottrell is running for a Council seat in Pallister Park Middlesbrough today. So let’s have a look at the chap social media profiles to see what can kind of man he is.
His Twitter profile under the name of UKIP_Middlesbro is rather dull, only 122 tweets and all of them are just links to things from his public Facebook profile
That Facebook profile is much more interesting.
First of all he has a couple of interesting pictures, with interesting comments on his profile.
Lovely stuff. I’m sure you’ll agree.
I know something isn’t very becoming.
He’s also a “Fan” of the following page. I guess that means he doesn’t speak “DURKHA DURKHA”.
After numerous starts, stops, restarts and retries comes my latest One Game A Month. It’s been a bad month, this game was first supposed to be created in Unity, then Yoyo GameMaker and finally knocked together in three days back in good old dependable PlayMyCode.
It’s a Nostalgic Platform Adventure. The controls are usuall WASD/Cursors to Move and Space to Jump. The code and (most) graphics are by me, and the great music was kindly created (for this game) by the brillant Michael Heaney.
Hope you enjoy it. If you know the game that inspired it, or have any other comments please leave them below.
You know they drill. I’ve not done one of these for ages, but this is rather too good not to share. It’s a brand new track from Jeroen Tel of the Maniacs of Noise called “Do You Wanna Play”, and I think the answer is “Yes, we do want to play”.
After being disgusted by what I was reading on Twitter. I wrote a post on Medium last night. You can read it here; Boston and the Worst of Social Media
It’s the last day of the month, therefore it’s time for March’s One Game a Month, Dungeon Penetrator. Originally made in seven days for the Seven Day Roguelike Challenge updated and expanded for One Game a Month; Click the play button below to start the game.
Explore the Dungeon collecting coins. Go Deeper for more. It’s WASD or arrow keys to move. Use the mouse to click items in your inventory to use them. No support for touch screen devices in this version, sorry.
The programming was done my myself. The majority of the graphics were by Conor McNamee (aged 13 1/2) and the lovely title music is Adieu by K8-Bit.
Improvements over the Seven Day Roguelike Challenge version;
Better Lighting
The old version just lit up the the small part of the Dungeon around you. It now also shows parts of the dungeon you have visited previously at 50% lighting. I did want to prevent the light the player casts from going through walls, but I couldn’t get this to work.
More than one Level
The game now has an infinite number of levels. At least in theory. Please post a comment telling me how far down and how many coins you got.
Procedurally generated levels
This new version has 100% completely procedurally generated levels. I may write a post going into more detail of how this was done if there is any interest.
More spells and Potions.
This was something I had planned on doing but, never started. I did however remove the chests from the original version and replace them with collectable coins.
Some nice music.
As stated above, the game now has an outstanding piece of music by K8-Bit.
Intro/Credits/Title Screen
I’d added my standard playmycode Introduction and Title screens.
I think this will be my last game created using PlayMyCode, the current plan for April is to create a platform game in Unity, but I’ve been planning a platform since February so who knows what will happen.
Made in seven days for the Seven Day Roguelike Challenge with minutes to spare here is; Dungeon Penetrator. Click the play button below to start the game.
It’s WASD or arrow keys to move. No support for touch screen devices in this version, sorry. Use the mouse to click items in your inventory to use them.
Written over the last week for the Seven Day Roguelike Challenge. I only really worked on for about three days, because of real life and playing with a free trial of Unity3D, which is very impressive, but too difficult to learn in a week.
I will continue to work on the game and improve it for my March One Game a Month. With some of the following;
First of all it was this message spreading across facebook
Any dog owners beware, leaflet droppers or anyone walking around housing estates.
Keep your eye out for small coloured STICKERS on gates or doors, gangs are marking how many dogs live there to steal and they are using them for DOG BAIT FOR FIGHTING.
Ring the police immediately if you see any and inform the home owners.
Remove the stickers immediately!
Red stickers are for big dogs
Yellow for medium and
Pink for small breeds
Please re-share and keep your dog safe!
This is already happening in the [local] area and could be spreading across the country. This is disgusting
Obviously like all information that spreads across Facebook. This is rubbish.
This is obviously a very busy van, and this is just on Twitter, according to Facebook warning this Van can go Warp 10 and simultaneously be at every point in the Universe.
In Short: Don’t worry about Dog Stickers, or people stealing your dogs for Dog Fighting until you hear a proper warning for a reliable source in your local area.
Update: EU08 UYE is now being mentioned in relation to a dog theft in Essex in Early February.
Update 21st March 2013: This rumour has not got a second lease of life, thanks to groups like Tameside Animal Shelter , who should really know better, continuing to posting it with the numberplate RH57 WFU.
Greater Manchester Police has this month been inundated by calls and emails relating to the theft of dogs within the force area.
The reports refer to unknown men in a white transit van registration RH57 WFU or similar.
We would like to reassure members of the public that we have had no crimes reported of this nature so far this month.
What we are finding is that in some circumstances dogs have gone missing from their home address and then later found in the same area, however, due to Facebook rumours people are assuming they have been stolen before enquiries in the local area have been completed.
The transit van mentioned is not registered on any police systems meaning the registration is none existent. There has been no intelligence received in relation to this van or any other van taking dogs, furthermore, contrary to rumours, there has been no intelligence to suggest the offenders are marking up peoples fences with coloured paint to signal whether a dog is desirable or not.
The rumour relating to the theft of dogs by these men in the white van was started on the internet several months ago and has since travelled the world using the same registration and descriptions. The reports we are receiving are from Facebook users who have seen this and are making us aware. We are yet to receive a report from anyone that can confirm this offence has taken place.
Greater Manchester Police would like to remind dog owners that certain measures can be taken to ensure your dog is not stolen, such as chipping and keeping them in a secure area.
If you do discover your dog missing then please inform the local dog warden as they often pick up dogs from the street which have been reported as stray. If you have any concerns regarding the above then please contact your local neighbourhood office or call us on 101.